Just the Musical segments.
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Even then, not all of them; only the ones on the OST. Cornet's song in the Wonder Woods which is optional, for example, isn't in there Also, unlike the DS' Encore menu, the Music area lists every song by name rather than only revealing them when you see them in-game. There's two apparent differences here; English singing and difficulty levels.
The prior is painfully obvious, so let's just focus on the three difficulty levels; they don't affect how hard the game actually is.
All they affect is how much EXP and Inotium you get after a battle. Normal and Easy give more of both. As for the actual game itself, there's obviously going to be some graphical differences between the two. One of which being the portraits; they look worse here, in my opinion.
This isn't based on the art style differences. I just think they look better on the DS. When it comes to the actual gameplay, one pretty big difference is noticable right away and will throw you if you played the DS version first or are just more used to it: Kururu isn't a playable character in the PSX version. Oh, and some characters mainly puppets don't have portraits in the PSX version. Compare all 4 new copies.
Condition: New. Language: English.
Brand new Book. He has to be stopped, and fast-but when her first break in the case forces her to engage in a twisted mind game with the killer, she soon finds herself pushed to the limit in a desperate race to stop the haunting psychopath known as, The Fleshcrafter. Seller Inventory APC More information about this seller Contact this seller.
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I just think they look better on the DS. When it comes to the actual gameplay, one pretty big difference is noticable right away and will throw you if you played the DS version first or are just more used to it: Kururu isn't a playable character in the PSX version. Oh, and some characters mainly puppets don't have portraits in the PSX version.
Sharte is automaticaly added to the party in the PSX version without having to manually re-arrange with the Order option. This guy by the well outside Cornet's house was removed from the DS version. That's a pretty minor thing to remove and it just makes you wonder why. This cache of money, in the house that had the guide book in the DS version, was also removed.
I'm not entirely sure why that one was done either. Speaking of the guide book on the shelf, though, that was actually added to the DS pot. On the world map, new locations don't tell you they are new here. That's something. This guy was removed from the DS port as well. Likely because his one function of telling you how to auto-battle was changed to be a giant button that you click once. Here you have to press it every single turn to get that one turn automated.